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Simon Pegg On Mission Impossible – Dead Reckoning’s AI Villain & Unbelievable Stunts

Ethan Hunt and his IMF team will face their most dangerous mission yet in Mission: Impossible – Dead Reckoning Part One. When a powerful new weapon threatens the fate of the world, Ethan Hunt will do whatever it takes to keep it out of the wrong hands. However, when enemies from his past return, Ethan is forced to put the mission first, even above those he loves.
Mission: Impossible – Dead Reckoning Part One is directed by Christopher McQuarrie, who also co-wrote the screenplay with Erik Jendresen. Mission: Impossible – Dead Reckoning Part One stars Tom Cruise, Hayley Atwell, Ving Rhames, Simon Pegg, Rebecca Ferguson, Vanessa Kirby, and Henry Czerny. Cruise and McQuarrie are also producers of the movie.
Related: First Mission: Impossible 7 Reactions Hype Mind-Blowing Action Made For The Big Screen
Screen Rant spoke with Simon Pegg about Mission: Impossible – Dead Reckoning Part One. He broke down Benji’s evolution since the third Mission: Impossible movie and what Atwell brings to the franchise. Pegg also discussed Cruise’s stunt preparation and whether he is actually a spy.
Simon Pegg on Mission: Impossible – Dead Reckoning Part One
Screen Rant: My goodness, Dead Reckoning Part One. I don’t even know what’s going to be left for Part Two. The action in this is incredible. You play Benji, and you started with the franchise in M:I 3. How has your understanding of Benji changed throughout the course of the film series leading to Dead Reckoning?
Simon Pegg: Well, I’ve seen him grow from being a lab technician to a field agent; from a very sort of wet-behind-the-ears new guy in the field to now being this sort of legacy character that’s much more mature and much more capable, but still very human character. Benji is often described as the kind of heart of it all, and I think that’s because he’s very emotionally open. He loves his friends, and this is very much a theme in Dead Reckoning, which is great to play.
All the Mission: Impossible movies have amazing tech, and I feel that the films have been a step ahead of where we are usually in real life. However, with the Entity, this one feels very relevant. Talk to me about how this can almost seem like a cautionary tale if you’re looking at it, especially in the view of AI. What do you expect audiences to take away from that aspect of this film?
Simon Pegg: You’d be amazed. When we started making the film, McQ told me about the idea for the villain, and I thought,

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